Saturday, September 19, 2009

Striker 3rd job skills





Critical damage - in red

Critical attack available at certain rate.

Level 1: At 12% rate, critical damage 105%
Level 2: At 14% rate, critical damage 110%
Level 3: At 16% rate, critical damage 115%
Level 4: At 18% rate, critical damage 120%
Level 5: At 20% rate, critical damage 125%
Level 6: At 22% rate, critical damage 130%
Level 7: At 24% rate, critical damage 135%
Level 8: At 26% rate, critical damage 140%
Level 9: At 28% rate, critical damage 145%
Level 10: At 30% rate, critical damage 150%
Level 11: At 31% rate, critical damage 155%
Level 12: At 32% rate, critical damage 160%
Level 13: At 33% rate, critical damage 165%
Level 14: At 34% rate, critical damage 170%
Level 15: At 35% rate, critical damage 175%
Level 16: At 36% rate, critical damage 180%
Level 17: At 37% rate, critical damage 185%
Level 18: At 38% rate, critical damage 190%
Level 19: At 39% rate, critical damage 195%
Level 20: At 40% rate, critical damage 200%





Uses energy to convert the loss HP of a monster into your own HP. This skill can only be used when the energy is full charged.
Required skill : Level 1 of Energy Charge.


Level 1: Damage 265%, 11% of the damage used to recover HP
Level 2: Damage 270%, 11% of the damage used to recover HP
Level 3: Damage 275%, 12% of the damage used to recover HP
Level 4: Damage 280%, 12% of the damage used to recover HP
Level 5: Damage 285%, 13% of the damage used to recover HP
Level 6: Damage 290%, 13% of the damage used to recover HP
Level 7: Damage 295%, 14% of the damage used to recover HP
Level 8: Damage 300%, 14% of the damage used to recover HP
Level 9: Damage 305%, 15% of the damage used to recover HP
Level 10: Damage 310%, 15% of the damage used to recover HP
Level 11: Damage 315%, 16% of the damage used to recover HP
Level 12: Damage 320%, 16% of the damage used to recover HP
Level 13: Damage 325%, 17% of the damage used to recover HP
Level 14: Damage 330%, 17% of the damage used to recover HP
Level 15: Damage 335%, 18% of the damage used to recover HP
Level 16: Damage 340%, 18% of the damage used to recover HP
Level 17: Damage 345%, 19% of the damage used to recover HP
Level 18: Damage 350%, 19% of the damage used to recover HP
Level 19: Damage 355%, 20% of the damage used to recover HP
Level 20: Damage 360%, 20% of the damage used to recover HP




For Female

Transforms you into a more powerful state for 120 seconds

Level 1: -MP 24 , weapon & magic def. + 4 , waiting time until next use : 510 sec.
Level 2: -MP 28 , weapon & magic def. + 8 , waiting time until next use : 480 sec.
Level 3: -MP 32 , weapon & magic def. + 12 , waiting time until next use : 450 sec.
Level 4: -MP 36 , weapon & magic def. + 16 , waiting time until next use : 420 sec.
Level 5: -MP 40 , weapon & magic def. + 20 , waiting time until next use : 390 sec.
Level 6: -MP 44 , weapon & magic def. + 24 , waiting time until next use : 360 sec.
Level 7: -MP 48 , weapon & magic def. + 28 , waiting time until next use : 330 sec.
Level 8: -MP 52 , weapon & magic def. + 32 , waiting time until next use : 300 sec.
Level 9: -MP 56 , weapon & magic def. + 36 , waiting time until next use : 270 sec.
Level 10: -MP 60 , weapon & magic def. + 40 , waiting time until next use : 240 sec.





Strikes the ground with tremendous force, affecting multiple monsters. This skill can only be used during Transformation.
Required skill : Level 1 of Transformation


Level 1: -MP 18 , damage 270%, attacks up to 3 monsters.
Level 2: -MP 18 , damage 290%, attacks up to 3 monsters.
Level 3: -MP 18 , damage 310%, attacks up to 3 monsters.
Level 4: -MP 18 , damage 330%, attacks up to 3 monsters.
Level 5: -MP 18 , damage 350%, attacks up to 3 monsters.
Level 6: -MP 22 , damage 370%, attacks up to 4 monsters.
Level 7: -MP 22 , damage 390%, attacks up to 4 monsters.
Level 8: -MP 22 , damage 410%, attacks up to 4 monsters.
Level 9: -MP 22 , damage 430%, attacks up to 4 monsters.
Level 10: -MP 22 , damage 450%, attacks up to 4 monsters.
Level 11: -MP 26 , damage 470%, attacks up to 5 monsters.
Level 12: -MP 26 , damage 490%, attacks up to 5 monsters.
Level 13: -MP 26 , damage 510%, attacks up to 5 monsters.
Level 14: -MP 26 , damage 530%, attacks up to 5 monsters.
Level 15: -MP 26 , damage 550%, attacks up to 5 monsters.
Level 16: -MP 30 , damage 570%, attacks up to 6 monsters.
Level 17: -MP 30 , damage 590%, attacks up to 6 monsters.
Level 18: -MP 30 , damage 610%, attacks up to 6 monsters.
Level 19: -MP 30 , damage 630%, attacks up to 6 monsters.
Level 20: -MP 30 , damage 650%, attacks up to 6 monsters.




1st 4 hits


6th hit.

Attacks a monster nearby 6 times in quick succession


Level 1: MP -21, damage 94%
Level 2: MP -21, damage 98%
Level 3: MP -22, damage 102%
Level 4: MP -22, damage 106%
Level 5: MP -23, damage 110%
Level 6: MP -23, damage 114%
Level 7: MP -24, damage 118%
Level 8: MP -24, damage 122%
Level 9: MP -25, damage 126%
Level 10: MP -25, damage 130%
Level 11: MP -26, damage 134%
Level 12: MP -26, damage 138%
Level 13: MP -27, damage 142%
Level 14: MP -27, damage 146%
Level 15: MP -28, damage 150%
Level 16: MP -28, damage 154%
Level 17: MP -29, damage 158%
Level 18: MP -29, damage 162%
Level 19: MP -30, damage 166%
Level 20: MP -30, damage 170%


Uses HP and MP to temporarily increase the attacking speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attacking speed increased.
Required Skill : Knuckle Booster level 20.

Level 1: HP -78, MP -78; boosts weapon attack speed for 110 sec.
Level 2: HP -76, MP -76; boosts weapon attack speed for 120 sec.
Level 3: HP -74, MP -74; boosts weapon attack speed for 130 sec.
Level 4: HP -72, MP -72; boosts weapon attack speed for 140 sec.
Level 5: HP -70, MP -70; boosts weapon attack speed for 150 sec.
Level 6: HP -68, MP -68; boosts weapon attack speed for 160 sec.
Level 7: HP -66, MP -66; boosts weapon attack speed for 170 sec.
Level 8: HP -64, MP -64; boosts weapon attack speed for 180 sec.
Level 9: HP -62, MP -62; boosts weapon attack speed for 190 sec.
Level 10: HP -60, MP -60; boosts weapon attack speed for 200 sec.
Level 11: HP -58, MP -58; boosts weapon attack speed for 210 sec.
Level 12: HP -56, MP -56; boosts weapon attack speed for 220 sec.
Level 13: HP -54, MP -54; boosts weapon attack speed for 230 sec.
Level 14: HP -52, MP -52; boosts weapon attack speed for 240 sec.
Level 15: HP -50, MP -50; boosts weapon attack speed for 250 sec.
Level 16: HP -48, MP -48; boosts weapon attack speed for 260 sec.
Level 17: HP -46, MP -46; boosts weapon attack speed for 270 sec.
Level 18: HP -44, MP -44; boosts weapon attack speed for 280 sec.
Level 19: HP -42, MP -42; boosts weapon attack speed for 290 sec.
Level 20: HP -40, MP -40; boosts weapon attack speed for 300 sec.





Casting



Chain effect

Make additional attack by the power of the lighting fairy. Monsters around the monster that is attacked will get damage at the same time.

Level 1: MP 11 consume, for 50seconds, damage 82%, 2 additional monsters will be attacked.
Level 2: MP 12 consume, for 60seconds, damage 84%, 2 additional monsters will be attacked.
Level 3: MP 13 consume, for 70seconds, damage 86%, 2 additional monsters will be attacked.
Level 4: MP 14 consume, for 80seconds, damage 88%, 2 additional monsters will be attacked.
Level 5: MP 15 consume, for 90seconds, damage 90%, 2 additional monsters will be attacked.
Level 6: MP 16 consume, for 100seconds, damage 92%, 2 additional monsters will be attacked.
Level 7: MP 17 consume, for 110seconds, damage 94%, 2 additional monsters will be attacked.
Level 8: MP 18 consume, for 120seconds, damage 96%, 2 additional monsters will be attacked.
Level 9: MP 19 consume, for 130seconds, damage 98%, 2 additional monsters will be attacked.
Level 10: MP 20 consume, for 140seconds, damage 100%, 2 additional monsters will be attacked.
Level 11: MP 21 consume, for 150seconds, damage 102%, 3 additional monsters will be attacked.
Level 12: MP 22 consume, for 160seconds, damage 104%, 3 additional monsters will be attacked.
Level 13: MP 23 consume, for 170seconds, damage 106%, 3 additional monsters will be attacked.
Level 14: MP 24 consume, for 180seconds, damage 108%, 3 additional monsters will be attacked.
Level 15: MP 25 consume, for 190seconds, damage 110%, 3 additional monsters will be attacked.
Level 16: MP 26 consume, for 200seconds, damage 112%, 3 additional monsters will be attacked.
Level 17: MP 27 consume, for 210seconds, damage 114%, 3 additional monsters will be attacked.
Level 18: MP 28 consume, for 220seconds, damage 116%, 3 additional monsters will be attacked.
Level 19: MP 29 consume, for 230seconds, damage 118%, 3 additional monsters will be attacked.
Level 20: MP 30 consume, for 240seconds, damage 120%, 3 additional monsters will be attacked.




Charge up

Shot out

Attack multiple monsters infront.

Level 1: MP 15 consume, damage 125% on 4 monsters.
Level 2: MP 15 consume, damage 130% on 4 monsters.
Level 3: MP 15 consume, damage 135% on 4 monsters.
Level 4: MP 15 consume, damage 140% on 4 monsters.
Level 5: MP 15 consume, damage 145% on 4 monsters.
Level 6: MP 15 consume, damage 150% on 4 monsters.
Level 7: MP 15 consume, damage 155% on 4 monsters.
Level 8: MP 15 consume, damage 160% on 4 monsters.
Level 9: MP 15 consume, damage 165% on 4 monsters.
Level 10: MP 15 consume, damage 170% on 4 monsters.
Level 11: MP 25 consume, damage 175% on 5 monsters.
Level 12: MP 25 consume, damage 180% on 5 monsters.
Level 13: MP 25 consume, damage 185% on 5 monsters.
Level 14: MP 25 consume, damage 190% on 5 monsters.
Level 15: MP 25 consume, damage 195% on 5 monsters.
Level 16: MP 25 consume, damage 200% on 5 monsters.
Level 17: MP 25 consume, damage 205% on 5 monsters.
Level 18: MP 25 consume, damage 210% on 5 monsters.
Level 19: MP 25 consume, damage 215% on 5 monsters.
Level 20: MP 25 consume, damage 220% on 5 monsters.
Level 21: MP 35 consume, damage 225% on 6 monsters.
Level 22: MP 35 consume, damage 230% on 6 monsters.
Level 23: MP 35 consume, damage 235% on 6 monsters.
Level 24: MP 35 consume, damage 240% on 6 monsters.
Level 25: MP 35 consume, damage 245% on 6 monsters.
Level 26: MP 35 consume, damage 250% on 6 monsters.
Level 27: MP 35 consume, damage 255% on 6 monsters.
Level 28: MP 35 consume, damage 260% on 6 monsters.
Level 29: MP 35 consume, damage 265% on 6 monsters.
Level 30: MP 35 consume, damage 270% on 6 monsters.

Striker 2nd job skills



This skill boosts up the amount of increase on Max HP after each level up, or AP used on Max HP.

Level 1: If Level UP, +3 more; if AP applied, +2 more on top of MaxHP
Level 2: If Level UP, +6 more; if AP applied, +4 more on top of MaxHP
Level 3: If Level UP, +9 more; if AP applied, +6 more on top of MaxHP
Level 4: If Level UP, +12 more; if AP applied, +8 more on top of MaxHP
Level 5: If Level UP, +15 more; if AP applied, +10 more on top of MaxHP
Level 6: If Level UP, +18 more; if AP applied, +12 more on top of MaxHP
Level 7: If Level UP, +21 more; if AP applied, +14 more on top of MaxHP
Level 8: If Level UP, +24 more; if AP applied, +16 more on top of MaxHP
Level 9: If Level UP, +27 more; if AP applied, +18 more on top of MaxHP
Level 10: If Level UP, +30 more; if AP applied, +20 more on top of MaxHP



Boosts the accuracy and mastery of knuckles. This skill only applies when you equip a knuckle.

Level 1: Knuckle Mastery 15%, Accuracy +1.
Level 2: Knuckle Mastery 15%, Accuracy +2.
Level 3: Knuckle Mastery 20%, Accuracy +3.
Level 4: Knuckle Mastery 20%, Accuracy +4.
Level 5: Knuckle Mastery 25%, Accuracy +5.
Level 6: Knuckle Mastery 25%, Accuracy +6.
Level 7: Knuckle Mastery 30%, Accuracy +7.
Level 8: Knuckle Mastery 30%, Accuracy +8.
Level 9: Knuckle Mastery 35%, Accuracy +9.
Level 10: Knuckle Mastery 35%, Accuracy +10.
Level 11: Knuckle Mastery 40%, Accuracy +11.
Level 12: Knuckle Mastery 40%, Accuracy +12.
Level 13: Knuckle Mastery 45%, Accuracy +13.
Level 14: Knuckle Mastery 45%, Accuracy +14.
Level 15: Knuckle Mastery 50%, Accuracy +15.
Level 16: Knuckle Mastery 50%, Accuracy +16.
Level 17: Knuckle Mastery 55%, Accuracy +17.
Level 18: Knuckle Mastery 55%, Accuracy +18.
Level 19: Knuckle Mastery 60%, Accuracy +19.
Level 20: Knuckle Mastery 60%, Accuracy +20.





Uses parts of HP and MP to temporarily boost the speed of a knuckle. This skill can only be triggered when a knuckle is equipped.
Required Skill : Knuckle Mastery level 5 or above.

Level 1: HP -29, MP -29; Improves speed of Knuckle for 10 sec.
Level 2: HP -28, MP -28; Improves speed of Knuckle for 20 sec.
Level 3: HP -27, MP -27; Improves speed of Knuckle for 30 sec.
Level 4: HP -26, MP -26; Improves speed of Knuckle for 40 sec.
Level 5: HP -25, MP -25; Improves speed of Knuckle for 50 sec.
Level 6: HP -24, MP -24; Improves speed of Knuckle for 60 sec.
Level 7: HP -23, MP -23; Improves speed of Knuckle for 70 sec.
Level 8: HP -22, MP -22; Improves speed of Knuckle for 80 sec.
Level 9: HP -21, MP -21; Improves speed of Knuckle for 90 sec.
Level 10: HP -20, MP -20; Improves speed of Knuckle for 100 sec.
Level 11: HP -19, MP -19; Improves speed of Knuckle for 110 sec.
Level 12: HP -18, MP -18; Improves speed of Knuckle for 120 sec.
Level 13: HP -17, MP -17; Improves speed of Knuckle for 130 sec.
Level 14: HP -16, MP -16; Improves speed of Knuckle for 140 sec.
Level 15: HP -15, MP -15; Improves speed of Knuckle for 150 sec.
Level 16: HP -14, MP -14; Improves speed of Knuckle for 160 sec.
Level 17: HP -13, MP -13; Improves speed of Knuckle for 170 sec.
Level 18: HP -12, MP -12; Improves speed of Knuckle for 180 sec.
Level 19: HP -11, MP -11; Improves speed of Knuckle for 190 sec.
Level 20: HP -10, MP -10; Improves speed of Knuckle for 200 sec.





This skill allows you to run forward and punch multiple monsters in front at once.

Level 1: MP -20, damage 135%, attacks up to 3 monsters
Level 2: MP -20, damage 150%, attacks up to 3 monsters
Level 3: MP -20, damage 165%, attacks up to 3 monsters
Level 4: MP -20, damage 180%, attacks up to 3 monsters
Level 5: MP -24, damage 195%, attacks up to 3 monsters
Level 6: MP -24, damage 210%, attacks up to 3 monsters
Level 7: MP -24, damage 225%, attacks up to 3 monsters
Level 8: MP -24, damage 240%, attacks up to 3 monsters
Level 9: MP -28, damage 255%, attacks up to 3 monsters
Level 10: MP -28, damage 270%, attacks up to 3 monsters
Level 11: MP -28, damage 285%, attacks up to 3 monsters
Level 12: MP -28, damage 300%, attacks up to 3 monsters
Level 13: MP -32, damage 315%, attacks up to 3 monsters
Level 14: MP -32, damage 330%, attacks up to 3 monsters
Level 15: MP -32, damage 345%, attacks up to 3 monsters
Level 16: MP -32, damage 360%, attacks up to 3 monsters
Level 17: MP -36, damage 375%, attacks up to 3 monsters
Level 18: MP -36, damage 390%, attacks up to 3 monsters
Level 19: MP -36, damage 405%, attacks up to 3 monsters
Level 20: MP -36, damage 420%, attacks up to 3 monsters





A set amount of energy is charged after every attack. When the energy is full charged, this will automatically trigger the effects of the Body Attack and Stance, and will allow you to use energy-related skills.

Level 1: Once triggered, sustained for 31 sec., Accuracy +1, Avoidability +1
Level 2: Once triggered, sustained for 32 sec., Accuracy +2, Avoidability +2, Weapon att. +11
Level 3: Once triggered, sustained for 33 sec., Accuracy +3, Avoidability +3, Weapon att. +11
Level 4: Once triggered, sustained for 34 sec., Accuracy +4, Avoidability +4, Weapon att. +12
Level 5: Once triggered, sustained for 35 sec., Accuracy +5, Avoidability +5, Weapon att. +12
Level 6: Once triggered, sustained for 36 sec., Accuracy +6, Avoidability +6, Weapon att. +13
Level 7: Once triggered, sustained for 37 sec., Accuracy +7, Avoidability +7, Weapon att. +13
Level 8: Once triggered, sustained for 38 sec., Accuracy +8, Avoidability +8, Weapon att. +14
Level 9: Once triggered, sustained for 39 sec., Accuracy +9, Avoidability +9, Weapon att. +14
Level 10: Once triggered, sustained for 40 sec., Accuracy +10, Avoidability +10, Weapon att. +15
Level 11: Once triggered, sustained for 41 sec., Accuracy +11, Avoidability +11, Weapon att. +15
Level 12: Once triggered, sustained for 42 sec., Accuracy +12, Avoidability +12, Weapon att. +16
Level 13: Once triggered, sustained for 43 sec., Accuracy +13, Avoidability +13, Weapon att. +16
Level 14: Once triggered, sustained for 44 sec., Accuracy +14, Avoidability +14, Weapon att. +17 ← May be bugged. Don't leave at this level.
Level 15: Once triggered, sustained for 45 sec., Accuracy +15, Avoidability +15, Weapon att. +17
Level 16: Once triggered, sustained for 46 sec., Accuracy +16, Avoidability +16, Weapon att. +18
Level 17: Once triggered, sustained for 47 sec., Accuracy +17, Avoidability +17, Weapon att. +18
Level 18: Once triggered, sustained for 48 sec., Accuracy +18, Avoidability +18, Weapon att. +19
Level 19: Once triggered, sustained for 49 sec., Accuracy +19, Avoidability +19, Weapon att. +19
Level 20: Once triggered, sustained for 50 sec., Accuracy +20, Avoidability +20, Weapon att. +20



Stance effect



Body attack





Blast a ball ofenergy to attack multiple monsters at once. This skill can only be used when the energy is full charged.
Required Skill : Level 1 of Energy Charge


Level 1: Damage 246%, attacks up to 2 monsters
Level 2: Damage 252%, attacks up to 2 monsters
Level 3: Damage 258%, attacks up to 2 monsters
Level 4: Damage 264%, attacks up to 2 monsters
Level 5: Damage 270%, attacks up to 2 monsters
Level 6: Damage 276%, attacks up to 2 monsters
Level 7: Damage 282%, attacks up to 2 monsters
Level 8: Damage 288%, attacks up to 2 monsters
Level 9: Damage 294%, attacks up to 2 monsters
Level 10: Damage 300%, attacks up to 2 monsters
Level 11: Damage 306%, attacks up to 3 monsters
Level 12: Damage 312%, attacks up to 3 monsters
Level 13: Damage 318%, attacks up to 3 monsters
Level 14: Damage 324%, attacks up to 3 monsters
Level 15: Damage 330%, attacks up to 3 monsters
Level 16: Damage 336%, attacks up to 3 monsters
Level 17: Damage 342%, attacks up to 3 monsters
Level 18: Damage 348%, attacks up to 3 monsters
Level 19: Damage 354%, attacks up to 3 monsters
Level 20: Damage 360%, attacks up to 3 monsters






Knuckle will be empowered with lighting element for a certain period of time

Level 1: -MP 25 , damage 101%, last for 12 sec.
Level 2: -MP 25 , damage 102%, last for 19 sec.
Level 3: -MP 25 , damage 103%, last for 26 sec.
Level 4: -MP 25 , damage 104%, last for 33 sec.
Level 5: -MP 25 , damage 105%, last for 40 sec.
Level 6: -MP 25 , damage 106%, last for 47 sec.
Level 7: -MP 25 , damage 107%, last for 54 sec.
Level 8: -MP 25 , damage 108%, last for 61 sec.
Level 9: -MP 25 , damage 109%, last for 68 sec.
Level 10: -MP 25 , damage 110%, last for 75 sec.
Level 11: -MP 30 , damage 111%, last for 82 sec.
Level 12: -MP 30 , damage 112%, last for 89 sec.
Level 13: -MP 30 , damage 113%, last for 96 sec.
Level 14: -MP 30 , damage 114%, last for 103 sec.
Level 15: -MP 30 , damage 115%, last for 110 sec.
Level 16: -MP 30 , damage 116%, last for 116 sec.
Level 17: -MP 30 , damage 117%, last for 122 sec.
Level 18: -MP 30 , damage 118%, last for 128 sec.
Level 19: -MP 30 , damage 119%, last for 134 sec.
Level 20: -MP 30 , damage 120%, last for 140 sec.



Normal hit with Lighting Charge

Striker 1st job skills



Increases Accuracy and Avoidability.

Level 1 : Accuracy +2, Avoidability +2
Level 2 : Accuracy +4, Avoidability +4
Level 3 : Accuracy +6, Avoidability +6
Level 4 : Accuracy +8, Avoidability +8
Level 5 : Accuracy +10, Avoidability +10
Level 6 : Accuracy +12, Avoidability +12
Level 7 : Accuracy +14, Avoidability +14
Level 8 : Accuracy +16, Avoidability +16
Level 9 : Accuracy +18, Avoidability +18
Level 10 : Accuracy +20, Avoidability +20




(Without Lit Charge)

(With Lit Charge)

Uses MP to speed up the punch to rapidly attack enemies.

Level 1: MP -6, damage 156%
Level 2: MP -6, damage 162%
Level 3: MP -6, damage 168%
Level 4: MP -6, damage 174%
Level 5: MP -7, damage 180%
Level 6: MP -7, damage 186%
Level 7: MP -7, damage 192%
Level 8: MP -8, damage 198%
Level 9: MP -8, damage 204%
Level 10: MP -9, damage 210%
Level 11: MP -9, damage 216%
Level 12: MP -10, damage 222%
Level 13: MP -10, damage 228%
Level 14: MP -11, damage 234%
Level 15: MP -11, damage 240%
Level 16: MP -12, damage 246%
Level 17: MP -12, damage 252%
Level 18: MP -13, damage 258%
Level 19: MP -13, damage 264%
Level 20: MP -14, damage 270%





A devastating kick that accompanies a backwards somersault. Attacks all enemies in the vicinity.

Level 1: MP -8, damage 114%, attacks up to 3 monsters
Level 2: MP -8, damage 118%, attacks up to 3 monsters
Level 3: MP -8, damage 122%, attacks up to 3 monsters
Level 4: MP -8, damage 126%, attacks up to 3 monsters
Level 5: MP -9, damage 130%, attacks up to 3 monsters
Level 6: MP -9, damage 134%, attacks up to 4 monsters
Level 7: MP -9, damage 138%, attacks up to 4 monsters
Level 8: MP -10, damage 142%, attacks up to 4 monsters
Level 9: MP -10, damage 146%, attacks up to 4 monsters
Level 10: MP -11, damage 150%, attacks up to 4 monsters
Level 11: MP -11, damage 154%, attacks up to 5 monsters
Level 12: MP -12, damage 158%, attacks up to 5 monsters
Level 13: MP -12, damage 162%, attacks up to 5 monsters
Level 14: MP -13, damage 166%, attacks up to 5 monsters
Level 15: MP -13, damage 170%, attacks up to 5 monsters
Level 16: MP -14, damage 174%, attacks up to 6 monsters
Level 17: MP -14, damage 178%, attacks up to 6 monsters
Level 18: MP -15, damage 182%, attacks up to 6 monsters
Level 19: MP -15, damage 186%, attacks up to 6 monsters
Level 20: MP -16, damage 190%, attacks up to 6 monsters





(Use)

(Walking)

Press left or right arrow twice to temporarily boost your speed and jump.

Level 1: MP -14, Speed +3, Jump +1, effect sustained for 4 sec.
Level 2: MP -13, Speed +6, Jump +2, effect sustained for 4 sec.
Level 3: MP -12, Speed +9, Jump +3, effect sustained for 8 sec.
Level 4: MP -11, Speed +12, Jump +4, effect sustained for 8 sec.
Level 5: MP -10, Speed +15, Jump +5, effect sustained for 12 sec.
Level 6: MP -9, Speed +18, Jump +6, effect sustained for 12 sec.
Level 7: MP -8, Speed +21, Jump +7, effect sustained for 16 sec.
Level 8: MP -7, Speed +24, Jump +8, effect sustained for 16 sec.
Level 9: MP -6, Speed +27, Jump +9, effect sustained for 20 sec.
Level 10: MP -5, Speed +30, Jump +10, effect sustained for 20 sec.






Summon guardian fairy and attacks monsters in the close distance.

Level 1: -MP 11 , for 105 seconds, summon Lightning of attack power 21 .
Level 2: -MP 11 , for 110 seconds, summon Lightning of attack power 22 .
Level 3: -MP 12 , for 115 seconds, summon Lightning of attack power 23 .
Level 4: -MP 12 , for 120 seconds, summon Lightning of attack power 24 .
Level 5: -MP 13 , for 125 seconds, summon Lightning of attack power 25 .
Level 6: -MP 13 , for 130 seconds, summon Lightning of attack power 26 .
Level 7: -MP 14 , for 135 seconds, summon Lightning of attack power 27 .
Level 8: -MP 14 , for 140 seconds, summon Lightning of attack power 28 .
Level 9: -MP 15 , for 145 seconds, summon Lightning of attack power 29 .
Level 10: -MP 15 , for 150 seconds, summon Lightning of attack power 30 .
Level 11: -MP 16 , for 155 seconds, summon Lightning of attack power 31 .
Level 12: -MP 16 , for 160 seconds, summon Lightning of attack power 32 .
Level 13: -MP 17 , for 165 seconds, summon Lightning of attack power 33 .
Level 14: -MP 17 , for 170 seconds, summon Lightning of attack power 34 .
Level 15: -MP 18 , for 175 seconds, summon Lightning of attack power 35 .
Level 16: -MP 18 , for 180 seconds, summon Lightning of attack power 36 .
Level 17: -MP 19 , for 185 seconds, summon Lightning of attack power 37 .
Level 18: -MP 19 , for 190 seconds, summon Lightning of attack power 38 .
Level 19: -MP 20 , for 195 seconds, summon Lightning of attack power 39 .
Level 20: -MP 20 , for 200 seconds, summon Lightning of attack power 40 .

Wind Breaker Training Locations


Level 10 ~ 30.

At level 10 you can do quests which will get you to 13 easily.
Doing quests nineheart gives is better but if you prefer training, you can immediately go to the pig beach IF your bless of fairy level is high enough to boost your damage(Minimum level 5 bless of fairy). If not, stay at hunting grounds.
If you are doing quests from agents around victoria, there will be level gaps in between quests, and i suggest training at bubblings as they give 1% per kill so you can activate the next quest immediately.
At the level 20 quest level gap, The cave where mushrooms grow is best to train at as the spawns for zombie mushroom is in abundant and no one can k
s you as it is a mini dungeon. To find it, open up the sleepywood dungeon map and hover around the dots.
Once you get to level 25(i think), the perion quest will start and will ask you to kill Rocky and wooden masks which gives excellent exp. You should be 26 after you completed the quest and continue training at The cave where mushrooms grow until 28 and the Sleepywood quests will be activated. Mostly consisting of killing monsters(like zombie jushrooms, horny mushrooms and Evil eye, you should gain 1 level. Kill the puppeteer and continue training at the Ant tunnel.
Congratulations, you are now an Official knight.

Level 30 ~ 50.

For monster carnival maniacs, learn to use the Wind walk and storm breath combo and you're good till 50.
For grinders, go to Ant tunnel until 32 and move to sand moles until 35. At level 35, your mastery will be at a decent level and you can start to kill scorpions at Sahel 1. With 2x exp, they are excellent and the money there is perfect for those poor ones.
You'll be mostly using Storm breath there so K
S-ing shouldnt be any problem(Theres no one there anyway). Start killing those furballs in the desert of serenity(?) until level 40.
Once you hit 40, your training should be flexible as storm breath is almost maxed and your mastery at level 19. I still suggest Monster carnival.
Note that you wont have any quests related to Erev at the moment.


Level 50 ~ 70.

At level 51, you can train at The muddy banks around Malaysia till 53 to 58. Once 58, you can start leeching at MP3. If you decide to stop at 53 ~ 55, training at Ghost ship one now wouldnt hurt. Once you can stay at MP3 for good, train there until 70. Thanks holycow for the suggestion.